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	<title>Comments on: Medic Tips</title>
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		<title>By: Hive Jesus</title>
		<link>http://tf2strategy.com/class-guides/medic/tips/comment-page-1/#comment-504</link>
		<dc:creator>Hive Jesus</dc:creator>
		<pubDate>Thu, 24 Feb 2011 22:57:54 +0000</pubDate>
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		<description>Two uber techniques for a medic and buddy taking the intel in CTF:

1-If you&#039;re healing someone holding the intel, you can not uber charge them.  Let&#039;s say your fully charged and healing a heavy who is carrying the intel.  You get ambushed.  Communicate with the heavy and tell him to drop the intel as soon as things get dangerous.  Then you deploy the uber-charge.  If all goes right you kill all the enemies and pick up the intel again, or you&#039;ve distracted them enough for a scout or faster class to grab it.

2-Lets say you&#039;re healing someone who has the intel and you&#039;re fully charged.  You get ambushed, deploy your uber charge and run away from your buddy.  You&#039;re invincible but unable to attack, but you can block the enimies from reaching your friend with the intel.  If this goes right, you distract the enemy enough for your friend to advance with the intel.  In this case you have a really good chance of dying but if you do it right you might set your team up for a intel capture.  Its risky because you&#039;re also leaving your buddy, but I&#039;ve made this work many times in the past.  The enemy really does not expect this, and its really annoying and disorienting when it happens to them.</description>
		<content:encoded><![CDATA[<p>Two uber techniques for a medic and buddy taking the intel in CTF:</p>
<p>1-If you&#8217;re healing someone holding the intel, you can not uber charge them.  Let&#8217;s say your fully charged and healing a heavy who is carrying the intel.  You get ambushed.  Communicate with the heavy and tell him to drop the intel as soon as things get dangerous.  Then you deploy the uber-charge.  If all goes right you kill all the enemies and pick up the intel again, or you&#8217;ve distracted them enough for a scout or faster class to grab it.</p>
<p>2-Lets say you&#8217;re healing someone who has the intel and you&#8217;re fully charged.  You get ambushed, deploy your uber charge and run away from your buddy.  You&#8217;re invincible but unable to attack, but you can block the enimies from reaching your friend with the intel.  If this goes right, you distract the enemy enough for your friend to advance with the intel.  In this case you have a really good chance of dying but if you do it right you might set your team up for a intel capture.  Its risky because you&#8217;re also leaving your buddy, but I&#8217;ve made this work many times in the past.  The enemy really does not expect this, and its really annoying and disorienting when it happens to them.</p>
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		<title>By: obZen</title>
		<link>http://tf2strategy.com/class-guides/medic/tips/comment-page-1/#comment-56</link>
		<dc:creator>obZen</dc:creator>
		<pubDate>Wed, 26 Mar 2008 23:07:12 +0000</pubDate>
		<guid isPermaLink="false">http://tf2strategy.com/class-guides/medic/tips-2/#comment-56</guid>
		<description>one thing that is ALWAYS left out on EVERY medic guide i have seen is if you&#039;re healing a heavy and are attacking in a linear style (meaning your enemies are directly in front of the heavy) you can crouch and actually HIDE BEHIND the heavy. he will take all the oncoming fire which will result in damage which results in a faster uber which will result in you both kicking major ass. the technique is tricky and it doesn&#039;t always work out unless the situation is perfect. to do it correctly the heavy must be firing (so he&#039;s moving slow). you run up behind him and crouch and TAP your forward key fast enough to keep up with his slow fat butt. looks almost like a secret special move if done correctly. only bad thing is he has the potential to run out of ammo. again, this only works in very specific situations.

EXAMPLE: last cap on granary (or any map for that matter) and all the enemies are piling on the cap to save it... crouch behind the heavy you&#039;re healing since the enemies are all in one spot [and probably won&#039;t scatter because they&#039;re busy saving the cp]. once they turn their attention to you its over because the heavy will soak up so much damage and usually wont die because you&#039;re right up on him [and you heal ever so slightly fast the closer you are to your target]. just keep inching forward, pop your uber and win.</description>
		<content:encoded><![CDATA[<p>one thing that is ALWAYS left out on EVERY medic guide i have seen is if you&#8217;re healing a heavy and are attacking in a linear style (meaning your enemies are directly in front of the heavy) you can crouch and actually HIDE BEHIND the heavy. he will take all the oncoming fire which will result in damage which results in a faster uber which will result in you both kicking major ass. the technique is tricky and it doesn&#8217;t always work out unless the situation is perfect. to do it correctly the heavy must be firing (so he&#8217;s moving slow). you run up behind him and crouch and TAP your forward key fast enough to keep up with his slow fat butt. looks almost like a secret special move if done correctly. only bad thing is he has the potential to run out of ammo. again, this only works in very specific situations.</p>
<p>EXAMPLE: last cap on granary (or any map for that matter) and all the enemies are piling on the cap to save it&#8230; crouch behind the heavy you&#8217;re healing since the enemies are all in one spot [and probably won't scatter because they're busy saving the cp]. once they turn their attention to you its over because the heavy will soak up so much damage and usually wont die because you&#8217;re right up on him [and you heal ever so slightly fast the closer you are to your target]. just keep inching forward, pop your uber and win.</p>
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